The market favors Top Esports to cover the handicap against AL.
The market shows a 59% probability for Top Esports to cover the +1.5 handicap, suggesting confidence in their performance. The Pulse AI aligns closely with this sentiment, indicating a slight edge for Top Esports as well. With a confidence level of 65/100 and only 6 hours until expiry, the market appears fairly priced.
This market refers to the LoL Upper bracket quarterfinal 4 match between Anyone's Legend and Top Esports in the Esports World Cup China Qualifier Phase 2, initially scheduled for March 30 at 6:00AM ET.
This market will resolve to "Anyone's Legend" if Anyone's Legend wins 2 or more games than Top Esports in this match.
Otherwise, this market will resolve to "Top Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a conse